Sam nie posiadam FSX, ale przeglądając forum SSTSIM natknąłem się na ten temat (trzeba się logować) gdzie opisane jest jak znacząco podkręcić wydajność. Może komuś się to przyda.
PozdrawiamFlight Simulator X is well known for its heavily resource-consuming, hardware-demanding architecture, and many who purchase the program aiming for fluid gameplay end up feeling let down when they are presented with quite dissatisfying performance and horrible fps. The resource-hogging problem comes from the textures of scenery objects and terrain itself, and the more Autogen added, the performance kept decreasing until the simulator wasn't even worth playing. Almost all of the textures used in FSX come in the .DDS format (or the DirectDraw Surface format), a completely different format than FS2004's low-quality Bitmap textures. DDS brings the word high-definition about into the simming world, but at the same time, is a much higher demanding file format than the standard BMP. But the good thing about the DDS format is, you can manipulate how it works, and how much memory each texture will drain from your system. As the folks at Flightsimworld have revealed, is that the DDS textures from FSX are formatted in DXT5, a higher quality but far more demanding setting. By using a very useful program called DDS Converter 2, we can easily convert the DDS texture files from the demanding DXT5 format to the very frame-rate-friendly DXT1A format. The conversion to DXT1A makes almost no difference in picture quality at all. By converting the textures on all scenery objects, I got onto FSX and flew around St. Maarten in a Jetranger with my jaw dropped completely. Where I was getting around 12~15 fps before, I was now getting anywhere from 30~39 fps, with settings on Ultra-High, and road traffic turned to 65%. I was simply amazed with what I saw. And it is my job now to publicize this technique for those of whom are stuck with dissatisfying fps, and want smooth gameplay. FSX is a very demanding program for most people, and it was for my computer as well. But now, it is a different story. Even on my single-core PC, I am running FSX very fluidly, and flying with FSX has never been this fun. For those of you who run FSX but continue to pull your hair out over poor performance, please view this video. These texture conversions will finally let you be satisfied with FSX has to offer you.
http://www.youtube.com/watch?v=uYbVx1Zz3Us
Thanks for reading this and all the best in flight simming to all of you.
~Cheers, Steve.
Seweryn